Video game with biofeedback helps kids and teens regulate stress and anger

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Video game with biofeedback helps kids and teens regulate stress and anger

A video game with biofeedback—aimed at keeping heart rate low during fast-paced play—can help youth learn to regulate their anger, finds a small randomized trial at Boston Children’s Hospital. If the game is further validated in larger studies, the researchers hope it would reduce the need for psychiatric medications and help children and teens who cannot immediately access psychotherapy. Findings of the pilot study were published 9/1 in Frontiers of Psychiatry.

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